A downloadable game

At the edge of the sea, a vast labyrinth waits. It has been here longer than any can remember, and for as long, it has been the sacred duty of the village witch to explore its depths. It is the night of the solstice, and with the passing of your teacher last fall, it is your turn to take on the mantle of Keeper of the Labyrinth. 

Forced to eschew the festivities, you don your cloak and gather your tools of witchcraft: runes, candles, a piece of chalk, a wand, a knife. What rituals will take place within? What is your quarry, waiting in the centre, that your teacher once mentioned? 

And more pressing, perhaps: what watches you from the darkness?


Keeper of the Labyrinth is a non linear interactive fiction game about identity, self-discovery and learning to accept and overcome the flaws we find in ourselves. It is dark and strange and thoughtful and hopefully, a little healing. I wrote it as a way of coping with my own trauma, dysphoria, and perception of my body; may you find something in it that heals you as the act of making it has healed me.


Coming 2021.

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